Cape of Scorpions

Jaune is named Jaune the Returning.
Going to go buy antitoxins.
Discussing magic items.
3600 gp for magic rings (12 of them)
They hunt for a week and then head into the forest.
Playing a game of tag with wolves thanks to Pan.
Andy almost falls, gets caught. Steph casts Cat’s Grace on both Erica and Andy.
Erica almost falls into the maws of the direwolf and catches herself. Steph dodges a wolf attack but Andy gets tackled. They lose the game and are transported to the clearing.
Ares is choking out Pan because he’s playing with his people. He sends them straight to the Cape of Scorpions.

The Story Thus Far

Three adventurers’ lives change when they decide to work together and take up the challenge of taking down Ares’ pet guardians at the Coliseum.
Working together, they narrowly defeated the stone guardians, earning themselves the title of The Stone Slayers by those that witnessed the aftermath of their defeat of the guardians. As part of the reward for accomplishing the task, they were granted the land upon which the Coliseum stood and its surrounds. The land, extremely sizeable, was properly registered and, on a whim, they decided to create a city. In honour of Ares, the god who granted them the land, they named it Ariapagus, inviting people to come and settle in.

While travelling back and forth from their town to the capital, they heard tell of a story far to the east, where the deserts hide treasures in abundance but under the protection of an insane, bloodthirsty gynosphinx. Curious, and wanting the gold for themselves and their town, gathered themselves and travelled to the other side of the world. Along the way, they make friends, give out invites and nearly miss their stop thanks to a vicious storm. Upon landing, they found themselves in the icy terrain where the village they were to start from are assaulted by frost giants to the very far north of the continent.


Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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